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Models are accurately UV mapped when UVs are used. Clean topology is employed. Textures (when used) and materials are optimized and efficient. Models specifically sold for 3D printing are water-tight and appropriately constructed. See our Seller Guidelines for more details, or browse our store to get a sense of the kind of quality we deem.
One of the easiest and most accessible ways to start earning money as a 3D modeler is to begin selling 3D stock models from an online marketplace.
If you're looking to transition into freelance work, this can be a great way to start building a client base, and the nature of the work means you'll learn a lot about how to build an online presence, market yourself, and leverage your connections to gain exposure.
Even if you're more interested in building a portfolio you can use to apply for studio jobs, successfully selling 3D stock will show potential employers that you have the ability to create quality work with high efficiency.
Like anything worth doing, it takes a lot of time and effort to build up a steady income stream from selling stock models online, but the advantage is that once you've built a network, the income is relatively passive.
There are a lot of things that can help you succeed as a 3D stock seller, but before we delve into anything else, let's take a look at the nine best places to sell your models online.
These are the marketplaces with the most traffic, the strongest reputations, and the best royalties:
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Turbosquid
What We Like
- Very large 3D model marketplace.
- Impressive list of high-profile clients.
What We Don't Like
- Claims 60% of royalties unless you elect to be exclusive.
- Extremely competitive marketplace.
Let's address the elephant in the room right off the bat. Yes, Turbosquid is huge. Yes, they have an impressive list of high-profile clients. But is it really the best place to sell your models?
If you're somehow able to set yourself apart there, then Turbosquid's massive userbase offers huge upside, but don't expect to upload your models and watch the dollars roll in. Success here will most likely require a significant amount of active marketing and, in all honesty, if you're good enough to stand out at Turbosquid, you're probably good enough to start looking for legitimate freelance contracts (that will pay you a heck of a lot better).
Royalty rate — Artist receives (a measly) 40 percent, although their guild program offers rates up to 80 percent in exchange for exclusivity.
of 09
Shapeways
What We Like
- Flexible royalty and fee structure.
- Easy to use website.
What We Don't Like
- No phone support available.
- Prices for models ordered can be high.
If it weren't for the emergence of on-demand 3D printing services like Shapeways, this list would actually be significantly shorter.
Shapeways (and similar sites) have opened up an entirely new market segment, offering the ability for modelers to upload their work and sell physical copies of their 3D models through a process known as 3D printing. The ability to print in numerous different material types makes 3D printing a versatile and attractive option for jewelry, decorative items, and small character statues.
The idea of physically printing a digital model might sound like science fiction if you're just hearing about it for the first time, but the tech has arrived and could potentially revolutionize the way we think about manufacturing as printers continue to advance.
If you'd like to sell your models as 3D prints, keep in mind that there are additional steps/conversions that must be completed to make a model 'print-ready.'
Royalty rate — Flexible. Shapeways sets a price based on the volume and material of your print, and you determine how much of a markup you'd like to charge.
of 09
CGTrader
What We Like
- Large community of 3D artists and businesses.
- Easy to get setup and use.
What We Don't Like
- Some customer service complaints and slow response times.
- Negative reviewing is not well moderated.
CGTrader, based in Lithuania, was founded in 2011 and is backed by Intel Capital and Practica Capital. The community hosts more than 500,000 3D artists, design studios, and businesses from around the world. Buyers who don't see what they are looking for can also hire someone to create it.
3D models include insanely detailed computer graphics, virtual and augmented reality gaming models, and printing models ranging from jewelry and miniatures to engineering parts. Designers can choose to sell, stream to a 3D printer, or have an item printed and shipped via Sculpteo.
Royalty rate — There are 13 different reputation levels; Beginners to Legends. Royalty rate varies from 70 to 90 percent depending on where you fall in the levels.
of 09
Daz 3D
What We Like
- Very large marketplace.
- Good for those not skilled with 3D modeling.
What We Don't Like
- Only recommended if you're familiar with Daz Studio and Poser.
- No ratings for designs.
Daz 3D is a huge marketplace, but it's also very self-contained.
There's quite a bit of potential here, but we honestly can't see it being an option for you unless you're familiar with Daz Studio and Poser. They've also got a pretty specific list of requirements and a manual vetting process, so if you're looking for a quick and easy upload, look elsewhere. The upside is that DAZ is a marketplace aimed at people who need to make CG but typically don't know how to model, which makes them more likely to buy their assets.
Royalty rate — Artist receives 50 percent on non-exclusive sales, up to 65 percent with exclusivity.
of 09
Renderosity
What We Like
- Has been around for a while.
- Very large user base.
- Great for Daz Studio and Poser 3D modelers.
What We Don't Like
- Royalty structure not as favorable as some others.
- Traditional 3D model software users have better options.
Renderosity has been around forever. They've got high-quality standards and a gigantic user-base, but relatively low royalty rates mean that there are better options available for 3D artists using traditional modeling packages like Maya, Max, and Lightwave.
However, Renderosity has successfully positioned itself as a leading marketplace for Daz Studio and Poser models, so if that's your thing, you'll definitely want to set up shop here (in addition to Daz 3D). The two are pretty equivalent in traffic, so make sure you give them both some attention.
Royalty rate — Artist receives 50 percent on non-exclusive sales, up to 70 percent with exclusivity.
of 09
3Docean
What We Like
- Less crowded marketplace compared to larger sites.
- Generally offers decent quality products.
What We Don't Like
- Licensing rate is one of the worst in the industry.
- Site doesn't get much marketing support from larger Envato network.
3Docean is part of the enormous Envato network, which comprises the entire Tuts+ empire and boasts more than 1.4 million registered members. Although the 3Docean userbase is most likely a fraction of that, there's also a lot less competition here than somewhere like Turbosquid or The 3D Studio.
Envato products are pretty solid, so 3Docean is definitely worth looking into to supplement what you're doing at one of the larger marketplaces, but definitely don't rely on them as your primary storefront — the non-exclusive licensing rate they offer is downright offensive.
Royalty rate — Artist receives 33 percent on non-exclusive sales, 50-70 percent with exclusivity contract.
of 09
3DExport
What We Like
- Appealing and easy-to-use site.
- One of the best non-exclusive licensing rates in the industry.
What We Don't Like
- A decent but not enormous community of registered users.
With over 130,000 members, there's plenty of opportunity to go around, and 3DExport has one of the most user-friendly (and attractive) site designs in the industry. They were founded way back in 2004, but you can tell everything has been modernized and brought up to date. Their non-exclusive licensing rate is competitive with the industry leader, The 3D Studio.
Royalty rate — Artist receives 60 percent for non-exclusive sales, up to 70 percent with exclusivity contract.
of 09
Highend3D
What We Like
- Well trafficked website.
- Has returned to its well known site name.
What We Don't Like
- Fee on licenses is a bit higher than others.
- Several name changes may affect traffic.
Previously Highend3D, then renamed CreativeCrash, and then rechristened Highend3D once more, this site gets quite a bit of foot traffic, but their license fee is slightly higher than some of the competition.
Another potential issue is that Highend was always the place to go for free 3D models, so it might be a bit harder to make sales when the userbase is used to getting things for free.
Royalty rate — Artist receives 55 percent on non-exclusive sales.
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Sculpteo
What We Like
- Less crowded marketplace than large sites.
- You set the markup on your sales.
What We Don't Like
- Fewer material and color choices compared to other services.
- Can be more expensive to print than competitors.
Sculpteo is another 3D print vendor based out of France. Although they haven't received as much press in the United States, Sculpteo has a similar business model to Shapeways, and despite a few disadvantages, it's certainly worth a look.
![Sell 3d Models Sell 3d Models](/uploads/1/2/5/5/125523105/253232013.jpg)
Sculpteo offers fewer material and color choices, and, compared to Shapeways, the same model tends to be more expensive to print. Having said that, the marketplace is also less crowded, so you may have more success making sales. If you're looking to sell your models as prints, our advice is to poke around both sites to see which one you prefer.
Royalty rate — Flexible. Sculpteo sets a price based on the volume and material of your print, and you determine how much of a markup you'd like to charge.
So Which Marketplace Is Best?
Knowing your options is only half the battle. We also explore traffic, competition, and royalties to determine which 3D marketplace will give you the highest chance for success.
Freelance CG artist Cirstyn Bech-Yagher has over 15 years' experience in 3D. She explains how to make money from your 3D models…
Now that it's almost Christmas, you may want to spend some time brokering your models or textures. It's a nice way to generate some extra money for yourself, and it's not too bad for your portfolio either, as your purchasing audience ranges from hobbyists to illustrators to gaming studios, ad agencies and other multimedia companies.
If you decide to take the plunge, look around to see which brokerage is a good fit for you. Sites like TurboSquid, CGTrader, 3DOcean or other places are always looking for new, well-made products. Once you've picked your store, here are some basic tips to get you started.
Stick with what you're good at and develop yourself over time. Competition is fierce, and this way you're starting out with a creative process you're familiar with, (hopefully) giving you faster and better end results.
You may also want to try giving away some free models or textures. People love freebies, and a recent survey from CGTrader showed that brokers with free items in their portfolio can rack up to twice the number of sales, because a free item will link a customer directly to your store.
Keep in mind you're expected to deliver more than just a model or a texture. In order to ease the marketing of your product, this means you'll need to provide promo renders, the more the merrier, including a wireframe and AO render, a good description of your model, which formats it comes in, whether it's rigged or not, and tags to make searching easier.
In addition to the model, you're expected to upload it with good, flat UV map(s), material groups where applicable, and a basic set of shaders, or textures. Here are some additional tips…
01. Mind your UV map(s)
Ensure your UV map is distortion-free and arranged in a logical order. You'll save your users time and effort, as a lot of purchased content ends up retextured and tweaked to fit the client's needs.
Industry standards like UV Layout and Unfold3D offer great unwrapping and packing options.
02. Name your layers & groups
Help your fellow artists to do a good job: Name your layers and/or groups as you go. Nothing eats more into creative time than wading through unnamed layers or groups filled with objects named ngon11, object 572, shape 73, to find the ones the client wants changed or retextured – especially when working for a set fee.
03. Keep your textures flat
Some artists still add light to their textures, believing it will make them pop, or sell scanned foliage textures with light in them. Please don't do this.
Let the customer decide where the scene's light is going to bounce or reflect in the texture, and save them from having to strip it out in Photoshop.
04. Remember the little things
Keep your filepaths relative, so users don't get a file that opens with 'Can't find username/the_path_to_someone's_desktop.jpg'.
Enclose a readme file so the user knows what they can and cannot do with your files, and add your broker name's, Facebook and Twitter feed, as a social media presence is a must.
This article first appeared inside 3D World issue 198, a ZBrush robot modelling special packed with tips for hard surface modelling and more.
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